AI Insights · Timothy · April 2025
Battlefield Commander Games in Norway Q1 2025
Explore the performance trends of the top Battlefield Commander games on a unified platform in Norway during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the Battlefield Commander games showed varied performance trends on a unified platform in Norway. Here's a closer look at the top five games, highlighting their weekly downloads, revenue, and active users.
Clash Royale from Supercell witnessed a dynamic quarter. The game saw its weekly revenue peak at approximately $23.9K in early January, followed by fluctuations before closing the quarter at around $18.3K. Downloads increased steadily, reaching over 1K by the end of March. Active users grew significantly, moving from 22.3K at the start of the quarter to 25.8K by the end.
We Are Warriors! by Lessmore UG showed a decline in downloads, starting at 720 and dropping to 272 by the end of March. Revenue trends were relatively stable, averaging around $1.3K throughout the quarter. Active users remained steady, fluctuating slightly around 6.9K.
Tiny Clash! from Voodoo had modest revenue, peaking at $146 in late January. Downloads saw an initial increase to 318 but later decreased to 47 by the end of March. Active users followed a similar pattern, peaking in mid-January and then dropping to 86.
Country Balls: World Battle by Apus Media jsc experienced a steady increase in downloads mid-quarter, reaching 167 before declining slightly. Active users showed minor fluctuations, peaking at 1.7K in mid-February.
Country Balls: Battle World from MAD PIXEL had a gradual increase in revenue, with a peak of $151 in late March. Downloads and active users showed a downward trend, with the latter ending the quarter at 55.
These insights are sourced from Sensor Tower, where more detailed analytics and trends are available. The performance of these games illustrates the diverse engagement levels and market dynamics within the Battlefield Commander genre in Norway.